
//Å¾¹öÆ° ½ºÅ©¸³Æ® ½ÃÀÛ


//var combowidth='';
//var comboheight='';
//var topbuttonwidth='';
//var topbuttonheight='';





var combowidth = new Object();
var comboheight = new Object();
var topbuttonwidth = new Object();
var topbuttonheight = new Object();



function initialize()
{
	if (document.all){
		topbuttonwidth=topbutton.offsetWidth;
		topbuttonheight=topbutton.offsetHeight;
		setInterval("staticit_ie()",10);
		topbutton.style.visibility="visible";
	}
	else if (document.layers){
		topbuttonwidth=document.topbutton.document.width;
		topbuttonheight=document.topbutton.document.height;
		setInterval("staticit_ns()",10);
		document.topbutton.visibility="show";
	}
}

function staticit_ie()
{
	topbutton.style.pixelLeft=960;

	strTop=document.body.scrollTop+(document.body.clientHeight-topbuttonheight-150);


	if (strTop >= 550){

		topbutton.style.pixelTop=document.body.scrollTop+document.body.clientHeight-topbuttonheight-150;

	}
	else{
		topbutton.style.pixelTop=600;
	}


}

function staticit_ns()
{
	document.topbutton.left=960;
	document.topbutton.top=pageYOffset + 214;
}

//window.onload=initialize;

function topurl()
{
	window.scrollTo(0,0);
}

//Å¾¹öÆ° ½ºÅ©¸³Æ® ³¡




<!--
function GoTop() {
	window.scrollTo(0,0);
}

function GoTop_Call() {
	document.body.ondblclick = Top;	
}


var Xpos = 0;
var Ypos = 0;
var Ygravity = 0.9;
var scrollPos = 0;
var oldScrollPos = 0;


function FloatMenu() {
docWidth = document.body.clientWidth; // Update document width
docHeight = document.body.clientHeight; // Update document height
oldScrollPos = scrollPos;
scrollPos = document.body.scrollTop; // Update scrollbar position

Xpos = 960;
//Xpos = (docWidth - floater.offsetWidth) - 10; //¿À¸¥ÂÊ ¿©¹é ¹è³Ê°¡ ¿À¸¥ÂÊ¿¡ ºÙÀ»°æ¿ì
//Xpos = (docWidth / 2) + 410; // Áß¾ÓÁ¤·ÄÀÏ°æ¿ì. " + 410 Àº Å×ÀÌºí Å©±â / 2 "
Yboundary = ((scrollPos + docHeight) - floater.offsetHeight) - 150; //ÇÏ´Ü¿©¹é

if (floater.offsetTop < Yboundary - 1) // Object is behind boundary
Ypos += 2;

if (floater.offsetTop > Yboundary + 1) // Object is past boundary
Ypos -= 1;

Ypos *= Ygravity; // Slow object down

floater.style.pixelLeft = Xpos;
floater.style.pixelTop += Ypos; // Make object bounce
}

window.setInterval("FloatMenu()", 1); //¸Å°³º¯¼öÁß µÞÂÊ ¼ýÀÚ´Â ³»·Á¿À´Â ¼Óµµ

//-->
